Abberation Heuristic

A Wormcycle Built for Two, Part 2

Hello! Welcome back! Did you like Part 1? I hope so.

Anyway, last time we talked about Arcana, which are basically meant to be little character classes with strong fictional positioning. But how do these look?

Four Arcana of the Worm and the City

Character Creation is similar to a regular game of His Majesty the Worm, but with some tweaks. In Step 1, instead of a kin and path - choose an arcana that your character is going to follow alongside your GM, which has it's own set of Kith Requirements or suggestions. Set it's relevant stat to 4. You still choose one talent to be mastered alongside your kith talent. Somewhere in steps 3 and 5, make sure one of your motifs reflects your Arcarna.

Skip step 6. There is no camraderie here.

In step 7. treats from Ma, you get your items listed in your arcana. Then use treats from Ma as usual.

Now, these are untested, but here's some samples.

Forlorn Beastblood

Swords - Any Kin

Bitten by the Beast, Your Bones Creak and your Teeth Itch. The beastblooded of the world are the most free inside of the Underworld - where their bestial nature can be managed or encouraged. In your motifs, one should explain what kind of person you were before you were turned.

Oaths

Talents

Equipment

Mourne Dahmpir

Pentacles - Typically Human

Your mother is the Wild of Mourne. Your father was the vampire... you think. He died before you were born, but being half vampire and half of the kin has some complications and eventually your mother sent you down to the South.

Oaths

Talents

Equipment

The Chorister

Cups - Unique

A supplicant of Ianus, the God of Truth. Your head is bloated like a balloon, Tripatriate faces upon it. You would be hunted outside the city, but there's no end to the oddities in the heart of the crusade-lands.

Kith Talents

Basic Talent - The Trifold Faces You have three faces on your bloated head. They're quite effective at being distressing, allowing you to spend a resolve and take the Speak Incantation action during a Challenge to SCREAM. The target of your ire is Stunned. Arete Conditions:

Arete Talent - Speaker of Secrets The light of truth burns away uncertainty. You can bid lore about the ancient history of the underworld as if you had a relevant motif, so long as there is only one person (above or below ground) knows it.

Oaths

Talents

Equipment

The Arcana Seer

Wands - Any

The arcana seer are the church of mythris' elite magi and fortune tellers. They're recognizable by their masks, depicting one of the major arcana in vivid detail, long flowing robes.

Source:Witch Hat Atellier

Oaths

Talents

Equipment

Running for One Delver

So what changes when one delver enters the megadungeon? Well i've not field tested the results yet, so we're going to have to draw from experience in Duet Play and design assumptions.

#HMTW